VOID CLAIM

Mine. Steal. Survive.

A multiplayer space mining game about greed, risk, and knowing when to stop. Venture deeper into the void for richer ore — but you're not alone out there.

See the Void

Void Claim title screen
CALLSIGN SELECT & SHIP COLORS
Void Claim gameplay
MINING IN THE GREEN ZONE

The Frontier Awaits

Earth's resources are spent. The asteroid belt holds the last known deposits of Voidstone — a mineral worth more than gold, platinum, and titanium combined. Thousands of miners flood the frontier. Some trade. Some fight. Most never return.

Choose a ship, pick a callsign, and launch into a persistent multiplayer world powered by SpacetimeDB. Mine asteroids, sell at Earth's shield station, upgrade your rig, hire wingmen, and decide: push deeper for richer ore, or play it safe?

"The deeper you go, the richer the ore — and the more dangerous the competition. Greed is your greatest enemy."

— Though some veterans whisper that greed isn't the only thing waiting in the dark.

6Ships
7Ores
5Zones
Players
5Upgrades
3Wingman Types

Danger Zones

The world radiates outward from Earth. Each zone is more dangerous — and more profitable — than the last.

🛡 SAFE ZONE

Earth's shield dome. Sell ore, buy upgrades, hire wingmen. No combat allowed. Your haven.

🟢 GREEN ZONE

Beginner fields. Iron and Copper. Low risk, low reward. Good for learning the ropes.

🟡 YELLOW ZONE

Silver and Gold territory. NPCs get aggressive. Other miners eye your cargo.

🔴 RED ZONE

Platinum and Titanium. Full PvP. Kill streaks. Bounties. Only the bold survive.

💀 THE VOID

Voidstone — $200 per unit. The rarest ore in the cosmos. Reach it and you're rich. If you make it back alive.

Miners report strange radar signatures in the deep void. Most dismiss them. Most don't come back.

Choose Your Ship

Six ships, each with unique stats, shields, and a signature ability. From the balanced Prospector to the massive Carrier capital ship.

PROSPECTOR

Balanced starter — jack of all trades
⚡ EMP Pulse — Stuns nearby enemies 2s (12s CD)
FREE
Speed
Hull
Shield
Cargo

HAULER

Massive cargo hold — born to haul
🧲 Tractor Beam — Pulls loot & ore toward you (8s CD)
⬡ 500
Speed
Hull
Shield
Cargo

CORSAIR

Fast & deadly — hit and run
🔥 Afterburner — Huge speed burst forward (6s CD)
⬡ 800
Speed
Hull
Shield
Cargo

SENTINEL

Tanky bodyguard — walls of steel
🛡 Shield Bash — Knockback + damage AoE (10s CD)
⬡ 1,200
Speed
Hull
Shield
Cargo

PHANTOM

Cloaking hunter — now you see me…
👻 Phase Cloak — Invisible for 4 seconds (15s CD)
⬡ 2,000
Speed
Hull
Shield
Cargo

⭐ CARRIER

Capital ship — command wingmen into battle
📢 Rally Wingmen — Wingmen focus your target 5s (10s CD)
⬡ 5,000
Speed
Hull
Shield
Cargo

Upgrade Your Rig

Five upgrade paths, each with multiple tiers. Spend credits at Earth's station to make your ship deadlier, tougher, and faster.

ENGINE

5 levels · +12% speed each

Outrun anyone. Escape fights or chase down prey.

🔫

LASER

5 levels · +18% damage each

Mine faster. Kill faster. The universal solution.

🛡

SHIELDS

5 levels · +20% shield HP each

Regenerating energy barrier. Your first line of defense.

📦

CARGO

5 levels · +25% capacity each

Haul more ore per trip. Fewer returns, bigger paydays.

📡

SCANNER

3 levels · +40% radar range each

See threats and ore deposits from further away.

Hire Wingmen

The Carrier is the only ship that can recruit AI wingmen. Build your private fleet — each wingman type serves a different tactical role.

⚔️ FIGHTER WING

⬡ 800

Fast attack escort built on the Corsair hull. High damage, high speed. Hunts down threats before they reach you.

Hull: 70 Shield: 20 Dmg: 1.4× Speed: 1.3×

🛡 SHIELD WING

⬡ 1,200

Tanky bodyguard on the Sentinel hull. Absorbs damage and draws fire away from you. The walking wall.

Hull: 180 Shield: 70 Dmg: 0.8× Speed: 0.85×

⛏️ MINING WING

⬡ 600

Mines alongside you and defends if attacked. Built on the Prospector hull. Earns its keep in ore.

Hull: 100 Shield: 30 Dmg: 1.0× Speed: 1.0×

Combat System

Every ship has a laser. Every player is a potential threat. The deeper you go, the more violent it gets. And sometimes… your scanner picks up something that isn't a player at all.

🔫

LASER COMBAT

Point and shoot. Projectiles are synced in real-time across all players via SpacetimeDB. No lag, no faking.

🛡

HULL & SHIELDS

Shields regenerate over time. Hull doesn't. Manage your health carefully — retreating to Earth heals you fully.

🔥

KILL STREAKS

Chain kills for streak bonuses. Your name lights up on the leaderboard. Everyone sees. Everyone hunts.

💀

BOUNTIES

High-value targets get bounties. Take down the top earner and claim their price on your head.

🤖

AI NPCS

30 AI miners compete alongside you — mining, trading, and fighting for the same ore. They're not passive.

SHIP ABILITIES

Every ship has a unique ability on cooldown. EMP, Cloak, Afterburner, Shield Bash, Tractor Beam, or Rally.

Core Features

🌐

SpacetimeDB Multiplayer

Persistent multiplayer powered by SpacetimeDB. Event-driven sync — no polling. Players, NPCs, and projectiles all live on the server.

⛏️

Deep Mining System

7 ore types across 5 zones. Mine asteroids, manage cargo capacity, sell at Earth. Risk vs reward at every turn.

🚀

6 Unique Ships

From the nimble Corsair to the massive Carrier capital ship. Each with unique stats, shields, and a signature ability.

⚔️

PvP & PvE Combat

Real-time laser combat with server-synced projectiles. Fight players and AI NPCs. Kill streaks and bounties.

🎖️

Wingman System

Carrier pilots hire AI wingmen — Fighter, Shield, and Mining wings. Build your own private fleet.

📈

5 Upgrade Paths

Engine, Laser, Shields, Cargo, Scanner. Multiple tiers each. Customize your build for combat, hauling, or exploration.

🤖

30 AI Miners

Intelligent NPCs mine, trade, fight, and compete for ore. Host-authority AI synced across all players in real-time.

🔊

Procedural Audio

Dynamic soundtrack and SFX generated entirely in-browser using the Web Audio API. No assets to download.

📱

Zero Install

Runs entirely in your browser. Single HTML file + SpacetimeDB backend. No plugins, no downloads. Click and play.

Ore Table

Iron — $1
Copper — $3
Silver — $8
Gold — $18
Platinum — $35
Titanium — $55
Voidstone — $200

Technical

5,019
Lines of Code
1
HTML File
0
Dependencies
Players
SpacetimeDB
Multiplayer Backend
60
FPS Target